Introduction to Scratch Programming (Beginner Level)
Course Description Introduction to Scratch Programming (Beginner Level) is a foundational course designed to introduce learners to the basics of coding in a fun, simple, and interactive way. Using Scratch, a visual block-based programming platform, learners create animations, stories, and …
Overview
Course Description
Introduction to Scratch Programming (Beginner Level) is a foundational course designed to introduce learners to the basics of coding in a fun, simple, and interactive way. Using Scratch, a visual block-based programming platform, learners create animations, stories, and simple games without needing prior programming knowledge.
The course focuses on hands-on learning, allowing learners to explore key programming concepts such as sequencing, events, and control through practical activities and guided projects. By gradually building skills across the three modules, learners gain confidence in using technology creatively while developing problem-solving and logical thinking abilities.
By the end of the course, learners will be able to design and build their own basic Scratch projects, demonstrating an understanding of fundamental programming concepts in an engaging and learner-friendly environment.
Throughout the course, learners will:
- Explore the Scratch interface and tools
- Create animations and interactive stories
- Learn how to control characters (sprites)
- Develop simple games using logic and creativity
The course emphasizes learning by doing, where learners actively build projects such as animations, stories, and simple games. By the end of the course, learners will have created their own functional Scratch project, demonstrating their understanding of basic programming concepts.
Course Objectives
By the end of this course, learners will be able to:
- Understand the basic concepts of programming using a visual platform
- Navigate and use the Scratch interface effectively
- Create simple animations using motion and looks blocks
- Use events and control blocks to make interactive projects
- Apply basic logic to develop simple games
- Demonstrate creativity through designing their own Scratch projects
- Build confidence in problem-solving and computational thinking
Curriculum
- 4 Sections
- 7 Lessons
- 3 Weeks
- Module 1: Getting Started with Scratch3
- Module 2: Control, Events, and Interaction2
- Understanding sprites and backgrounds0
- Module 3: Variables, Simple Games, and Project Development2






